Description: During one of her experiments as a scientist she accidently consumed a chemical which changed her.
Lvl 3 Struggle:
When her health goes below 20% she will rapidly heal back 20% of her health within 5 sec she can still attack and be killed during healing.
Lvl 10 Venom
her attacks will deal 10% more damage and will poison the target causing them to take 25% of stingers total damage over 5 seconds even when not attacked. venom is affected by armour.
Lvl 10 Acid
her attacks will temporarily lower enemy armour so her team can deal more damage for 5 seconds.
Lvl 20 Sneak Attack
her attacks will now have a 20% chance to attack from behind and deal 50% more damage.
Lvl 30 Twins
she will now have a second tail that can target a second enemy to attack or she will attack the same enemy.
Lvl 30 Scales
She now has a small amount of armour.
Lvl 40 Nests
her deployment cooldown has been decreased.
Lvl 50 Sprayer
Her tails attack will now do AoE damage. her Lvl 10 perk will still affect the enemy.
Lvl 50 Last Breath
When her target dies they will blow up causing 30% of her total damage. If she dies both her tail and her will blow up for 75% of her total damage. Both of her Lvl 10 and Lvl 30 perks apply to this if you chose scale she will do additional 10% damage if you chose twin then she will do additional 75% damage.
P.s Sorry I made it kinda long with probably the entire perks section was not needed but I felt like doing it also my art is horrible so ya Thx