@Gordon @Jennie @jesse @sjsivak
Most games on steam early access and open source projects use Trello to communicate with fans and users what the road map looks like. Even Unity and Unreal have a roadmap.
By telling fan - these are possible ideas on the roadmap, this represents the next update, and these are stretch goals that are on the back burner, it will be cool too see what your ideas are.
I have seen so many game scratch ideas because they were out of the possible development scope. Proletariat has in the past.
I, along with many forum members will love to see what is planned, what your ideas are, and what you hope to accomplish in 2 years.
Please build a road map or use Trello to communicate with is what is coming not just in World Zombination, Streamline, this Website, and new products. You can solicit suggestions from us much easier as well.
Also possibly consider make bug reports, internal change logs and slack available to the community to view and communicate with the team.
Proletariat's moto is "Games for the people" let Proletariat make a game we all want to play. Give us the ability to have the warm feeling that goes along with influencing a product we treasure so deeply.
Thanks for the great game you have developed thus far!