Getting real tired of Mistress and Rainmaker now, prole
Why not cause some MASSIVE changes to them? Like, completely changing their perks and what they do? Here's an example:
*Instead of spawning tentacle monsters, she now sprays acidic water that can slow down enemies, drain a little healh and have a 65% chance to turn dead bodies into zombie
Splash!: Increases area covered
Out-dated Soda: Life drain lasts for 1.5 more seconds
Drain and Gain: Heals allies at a small radius when enemy health is draining
Science!: Enemy units affected by splash become get a tiny debuff.
Tentacles: After spraying water, leaves behind small tentacle monsters
Ten-tickles: Stuns a random enemy after spraying water for 3 seconds
Perks get better as the rarity gets higher!
*The mistress no longer pulls enemies and instead attacks with her tentacles. The tentacles, after reaching the enemy, will deal 3 violent hits. Cannot be defended against.
Buying Time: Hits 4 times
Yuck!: 25% chance that a random enemy will be covered in poisonous slime
Distracting: 25% chance to distract enemy support unit and bring them to the front
My Estate: Deals splash damage but damage is reduced by 5%
Encourage: Nearby ally support units become more affective (example morticians revive faster, infectors and farmers raise more drones)
Mafia Gaurds: Spawns with two angry triplet-type zombies
Again, perks will get better as the rarity increases!