First of all thanks @Maggots for the suggestion and the details. I think this should be the highest priority change/addition for the devs. Other suggestions would be to allow for quick farm to also work for raids or faction wars. Please include @Malachi's suggestions above about units needing all stamina.
1.) Quick Farm/Quick Raid (Maggot's suggestion). Please make this applicable to the difficulty levels. Please, please, please get rid of the picture simulation that suck data up. This is super killing for this game.
2.) Guild Trading Allows guild players to trade units, resources or packs. Big players can help small players by sending them a unit or their own resources. If players want to improve in PVP a big guy can send out his 3 level 50 FM to a smaller player to help them with PVP or raiding or whatever.
3.) More Heroes and Hero Improvements: (Revenue Generator Right Here) So I think a big revamp could come here with heroes. I think everyone wants a Hero to have more importance in the game. I think they should have some multipliers associated with them that modify how your army fights. For example Cpt. Zeta can have 3 boosts (hero perks) at the follow 3 tiers:
Capt. Zeta (Tier 1: Level 10? or a different way of measuring)
- Increases (Red-Short Range) Attack Units by 10%
- Increases Can (Food) generation by 10%
- Increase Squad attack (All units) by 5%
Capt. Zeta (Tier 2: Level 30? or a different way of measuring)
- Increases (Red-Short Range) Attack Units by 25%
- Increases Can (Food) generation by 25%
- Increase Squad attack (All units) by 10%
Capt. Zeta (Tier 3: Level 50? or a different way of measuring)
- Increases (Red-Short Range) Attack Units by 50%
- Increases Can (Food) generation by 50%
- Increase Squad attack (All units) by 25%
The above perks would be active when you have that hero selected as your current hero and would change if you selected another one. To be fair for everyone I think the Heroes should be taken to level 1 and then be revamped on how much it takes to level. For Instance, the Hero and Mythic Units cost the same to level currently but I think with heroes now having multiple perks we should have them cost more. Another caveat to this is that the Hero can't exceed your player level. The Heroes should also be able to have unlimited stamina or not require any at all. Cpt. Zeta and Zombiewitz are free heroes and new heroes would be bought in packs. I think we can further expand the game with multiple heroes and we would be able improve gameplay by making it more dynamic.
4.) PVP Updates - I know there are a lot more here. Please have the capability to select a offensive/defensive team. Easy fix under the team screen.
5.) Officially give units their type: Blue=Tank, Green=Support, Red=Short Range, Orange=Long Range. Add this to the profile of the unit.
6.) Allow for expansion to 1000 units. Have higher levels increase from 1000 gold per 100 units to 1500g/100 units from 500-600, 2000g/100 from 600-700, etc.
7.) Remove fire, oil, water unit types. They can keep the characteristics (oil still helps fire, fire burns) but their unit type make no sense. Move them to these types oil/fire need to be red (short range) and water needs to be green(support) . This would open up the Bogota, Casa raids for everyone. Nobody can quick fight them currently.
8.) Player Profile Stats: Create a profile page for player. Here you can show stats such as the exp. details on player level and then other stats such as total kills, total food/brains collected, total crates/dna collected, it would also display your current Hero (more on that) and maybe gear.
9.) Guild vs. Guild Raids. A new event that puts certain guilds up against each other. So for example, Untamed gets slotted against Inbound Fury. The guilds would know who their opponent is. The selected raid is lets say Dubai. The event is 1 day long and the guilds will raid Dubai for as many points as they can. The guilds can see their own guilds total score but not the opponents. This event ticker can be a new window with the total score. At the end of the day lets say Untamed scores 2.7 million trophies and Inbound Fury score 2.8 million trophies. Well after the even Inbound fury as a guild gets a set amount of rewards such as:
Guild Rewards: Everyone in guild would get these. Rewards are: 6 legendary packs, 10 epic packs, 25 blue packs, 2,000,000 food, 1,000,000 crates, 1000 guild coins, etc.
And then each individual player would get a reward based on a tier structure:
Tier 1 Personal Rewards (player has to eclipse 10,000 trophies [needs to be easy]) and rewards are 4 blue packs, 10,000 food, 5000 crates, 5 gold
Tier 2 Personal Rewards (player has to eclipse 100,000 trophies, semi challenging) and rewards are 5 epic packs, 100,000 food, 25,000 crates, 50 gold
Tier 3 Personal Rewards (player has to eclipse 250,000 trophies, really challenging for most) an rewards are 1 legendary pack, 200,000 food, 50,000 crates, 200 gold.
Each player would accumulate the rewards as the go. So if @mavsfan_12 ends up scoring 500,000 trophies in this event period he would be able to accumulate Tier 1, Tier 2, and Tier 3 rewards plus the guild would be able to distribute the guild rewards. This event would only happen every couple weeks but would bring this game back to life. Also the guilds are matched by guild level so a level 1 guild wouldn't go up against a level 50 guild and so on.
10.) Player Mail Addition This isn't an option now and would be great to have instead of guild messages. I would like to private message people in some cases.
11.) Guild Information Page Update Please allow for the guilds to establish a more informative guild page instead of the small section we have now.
12.) Pack store page updates. Please include new hero packs ($5 per hero pack - 1 card of hero unit, a set of resources, some speed ups (more on that), includes a guild reward that everyone gets in their pack rewards message above chat such as a mystery box that gives rss, speed ups and gold. A pack for food/brains (500k, 1mil), a pack for crates/dna (500k, 1mil).
13.) More Research please. Please come up with new ones such as increase training times, unlocking a new locker/zombie pod, increased production rates for food/brains and crates/dna., etc. You guys could add more ideas here.
14.) Speed-Up Items. Please create a new item call speed ups that help us finish training sooner. Speed ups include 5 min, 10 min, 15 min, 30 min, 1 hour, 3 hour, 8 hour, 15 hour, 1 day, 3 day, etc. This item would be collected as part of a raid or food farm reward.
15.) Insane level for raids. No explanation here.
16.) Player/Hero Equipment. This has been requested before. By adding this we would shakeup PVP a bit by allowing for players to be more diverse in attack/defense. Have the daily quests give the reward of equipment pieces along with guild gold. Equipment can also be purchased through the pack store.
17.) Removing restrictions off on disposing of green and blue units. Should be able to clear them like commons. Maybe this becomes game setting on profile page.
18.) Updates to the bad perks on certain units. I'll let others comment on what these are.
19.) New lockers available to acquire through research.
20.) Ability to change your Name. So many games have this capability, why not here? This really can't be that difficult.
21.) Remove unit requirement from RSS Generators I think that we should remove units from this and the generators should be like buildings or something that can be upgraded with resources. This gets rid shelving units away. So how to upgrade? The ice chest/brain thing get upgraded with food/brains from level 1 to 50 and the storage crate/dna spinner get upgraded with crates 1 to 50. The max rates and storage increase as you level. You can add times here. We will finally be able to use all of our units!!
22.) Remove banner from WZN on top right and add new tab to the bottom part of the screen. Here you can tell us new like when heroes and units are coming out, when the next guild vs. guild is up, the contests etc.
23.) Quick Disbanding units Button Here you set all level 1 and then have boxes checked for rarity. (Don't include legendary or mythic rarities)
24.) Squad Boost Items. Its mentioned above. Purchase Boosts individually with gold or with guild gold for whole guild.
25.) Timer for Restoration of Stamina Please this so I don't have to set a timer on my phone. Could be set under profile name.
26.) Courtesy of @Pyromancer: Skins for Units! Some units look exactly the same. For example, the Titan and Dreadnought. They are the same unit but with different arts. We would like skin changes for:
Patient Zero (legendary)
Pit Boss (epic)
(Update 1: Added Ideas 16-25)
(Update 2: Added 26: Pryomancer's idea to the list)